6/17/2015

Demo ver3.09_fixed

Download from Mega

--PATCHES--

20150703_fix
-fixed: Prisoner was not put on the map if prison area and current dungeon area are different. 
20150617_fix 2015/06/18/21:00 update
-Add a avoid error method for if unit data is nil.
-fixed: error occuring when all skill reset.
-fixed: Power Attack is disappear from learn skill list.
-fixed: Power Shot is remaining after the all skill reset.
-fixed: NoMethodError at the auto slave training.
-fixed: NoMethodError if unit died by slip damage.
-fixed: Dead unit still continue some action (i.e. counter attack, cleave, etc)

----ver3.09_fixed------
-change: Map event update is now stop when open the system menu.
  because save data to be corrupt if message window was call behind the save menu.
-fixed: Blind effect was removed if one of blind state was removed and under the another blind state.
-fixed: Unintentionally set the value 6 for all of enemies semen stock.
-fixed: Enemy was not be satisfy by cum shot by sex_coop.
-fixed: Child was not put on the map even if there are empty pos.
-fixed: Game progress was stop if died at the Temple of Pain.

6/11/2015

Demo Ver3.09

Download from Mega 2015/06/11/22:00 update


--PATCHES--
20150613_fix 2015/06/12/18:30 update

-fixed: Error occur when open minimap. (2015/06/12/18:30)
-fixed: Error occur when use item.
 
----ver3.09------
-fixed: AI igrnoe all condition for sex attack.
-change: Optimize fairy's AI for run out stamina by Fey's Arrow case.
-fixed: Runaway action was not execute properly if opponent is in attack range.
-fixed: Unarmed passive skills was in the disabled passive skills category.
-fixed: When you equip the item on showroom dummy, item graphic appearing on character sprite.
-change: When raper is not actable, release their holding parts from victim.
-fixed: Add state is executed even if the state wass already added.
-fixed: Drop item and Gain EXP was not happen if the unit died by slip damage.
-change: Slip damage is now effective for Object units (Door, Chest, etc).
-fixed: Create a DoT object skill like Flame Wall was not effect for Object units

-change: Unarmed attack from ghost are ignore DR.
-fixed: Invisible units are still invisible even invisible state is removed.
          (it happen if the unit out from PC's sight)
-fixed: Female unit use penis oriented sex actions. 
-fixed: Too many drug poisoning exp at the auto slave training. 
-fixed: Lose virgin is not happen at the suto slave training. and it break virgin flag.
-add: Lose virgin happen when given birth with still virgin. 
-add: Some more lose virgin record. 
-change: Raper choice more vaginal from front direction, more anal from back direction. 
-fixed: Vibe and female unit use penis oriented sex actions at the extasy coop attack. 
-fixed: Held-up sex happen unintentionally at the extasy coop attack. 
-fixed: Vibe vibration state turn was infinity. (30T is proper turn) 
-add: Increase the vibe vibration state turn (or turn on viberation) when start masturbation. 
-add: Increase the vibe vibration state turn of power-stone made vibes, when casting spell. 
-fixed: Error occur if units were dead during turn start method. 
-fixed: Battleaxe and Cutlas were not satisfy the condition of weapon oriented skills. 
-fixed: Dungeon stair to previous floor were not put under the PC location. 
-fixed: Invalid item with 0 item numbers were remaining on the inventory.
         (couldn't equip or sell or store those item)
-fixed: Player got freeze during washing cloth (I think it's fixed. but if it isn't fixed, then plz tell me)

※ those bug report is not fixed yet. because it cannot happen during test play.
* when after the camping, open the camping room door then it cannot be close ?
* when drop the overflow item, consume the same kind item on inventory,
  then inventory item wasn't consume and dropped item was consumed.
* when equip the item on showroom dummy, then item graphic move onto actor sprite ?
* when equip the item on showroom dummy, then some of actor's passive skill are deasapear ?
* Lynn get stun by healing from Miene ?
* Flaming Cleaver it obtained from chest cannot be equip or store it ?

6/02/2015

Patreon

I made my Patreon account.  I'm glad if you become my patron.
and, I think I may be add an uncensor pack to patreon........hmm it's a bit dangerous idea?

https://www.patreon.com/ILL

5/31/2015

Demo Ver3.08_fixed

Download from Mega  2015/06/02/20:50 update



--PATCHES--
20150605_fix
-fixed: Stamina do not recover while under the Loser kind state.
         and Loser kind state cannot be remove it stamina is 0.


20150604_fix
-fixed: Enslaved actor was stuck in the wall when you setp in to the her prison floor.


20150603_fix
-fixed: Error occuring when you into the dungeon.
 
---2015/06/02/20:50---

・エラーの出る箇所をイロイロろ修正
・敵がひん剝きしか使わなくなるのはひん剥きを使う確率を下げました
・失神、嬲り者の解除条件を修正、性交している場合はステートの回復は遅く。まはた早く。
・肉便器2回目が自分で降参するまで発生しなかったのを修正
・リンを救出に向かったフロアでリンが壁に埋まっている場合があるのを修正
・ダンジョンでゲームデータを更新した場合に、ロード後に階段がないなどの不具合を修正
 有効な階段がどこにもない場合は下り階段が適当な位置に配置されます。

----ver3.08_fixed------
-fixed: Sex attack is happen at the prologue.
-fixed: Attack of opportunity cause error when up/down dungeon stair.
-fixed: error at the draw_extasy_log method.
-change: Remove state condition of Mercy of Situation state.

-optimized: Stability of adjust the map data and event data by version up.
-change: Actor ignore fatal hit from massive ammount of damage, while prologue.
            (without at the Great Forest)-fixed: Prison ID is not made when you got newly enslaved at the Heaven.
-fixed: Pubic hair is not growing up if you got newly enslaved at the Heaven.
-fixed: Meat toilet scene cannot be finishing automatically.
-fixed: the states it cannot be add from back was addable from back.
         (it was works only for physical attack)
-fixed: None invisible units sometimes turn to tranparent.
-change: Invisible units are ignore Attack of Opportunity.
-change: Invisible units are no longer to be opponent's move target.
-add: True Seeing spell for Miene.
-unlock: SHIN-GAN spell for Lynn.
-add: Sneak skill for Enemies.
-change: ignore sneak attack from Blind state if under the SHIN-GAN state.
-optimized: smoothing a moving of blackout area under the Blind state.
-change: Stop the round action if knockback the target and if the target knock out from range.
-fixed: Stripping attack doesn't work.
-change: Broken equips will be drop on the floor if it getting strip.
-change: Units are no longer block the HEX of dropping items.
-fixed: AI cannot open the side or back position door.
-fixed: the skill Dragger Ivy had a too many attacks per round.
-fixed: Wrong skill setting of... Tentacle Entwine for Plant, Plant Entwine for Tentacle.
-change: Increase the remove state probability of Entangle state.
-fixed: Unmoved units were assigned to moving character list.
-fixed: PC moving going not smooth if an other unit with long moving path is moving.
-fixed: Sometimes PC moving speed going too fast if Draw NPC Turn option was disabled.
-fixed: SystemStackError is happen during press a skip bottun.
-add: Preventive measure for On-death event isn't call.
-change: Remove the invalid items from inventory automatically.
-change: Create a new game item is avoid the GameItem ID of party inventory contains.
-change: Dispose the Items on the map if 3 days after the drop or the owner unit is respawn.
            (valuable items to be lost item. and Mobius salvage it)
            (Junk items are dispose by the map change, the same as always)

5/25/2015

Demo Ver3.08


Download from Mega

--PATCHES--
 20150527_fix 2015/05/26/22:30 update
if you downloaded this patch before 2015/05/26/22:30, it cause a compile error. plz download it again.
-fixed: a bit more wrong result of shop buying/selling.
-fixed: error or wrong result was happen if apply state change if true and the state wasn't added.


 20150526_fix 2015/05/25/22:30 update
-fixed: Game freeze when exit dungeon with using Scroll of Recall. (it wasn't fixed)
-fixed: RGSS error occur on the Sprite_Text
-fixed: error occuring when washing cloth.
-fixed: Wrong result of shop buying/selling.

 20150525_fix
-fixed: wrong faction value of the bandits at the bridge.

---ver3.08---
-change: RPGmaker native fullscreen option is not be auto disable now (however, not reccomend).
-fixed: Error occuring with sex dialogue for Mobius.
-fixed: Strip attack is not happen.
-fixed: Lynn still standing on the jump point at the Wolf battle scene.
-fixed: Not allowed actor unit was added to map.
-fixed: Actor unit who join the party don't move until map change.
-fixed Dungeon stair and exit door are located on the same hex.
-fixed: No margin for right edge and bottom edge of dungeon floor.
-fixed: Obstacle tile may plant on the around of camping room door. and Lynn cannot enter the room.
-fixed: Error occuring if deleted unit does move action.
-fixed: Error with erased? method for unit list.
-fixed: Wrong action was selected for auto slave training. (i.e. Sahuagin using love potion)
-change: increase the appearing chance of Mobius when lost the item or item on the floor get delete.
-fixed: Invalid data of lost items is reamining. and it cause wrong lost item appering on the store.
-change: Minimap do not clear after the load game.
-change: Trader will dispose the out of shop kind items when in-game date is change.
            however, valuable items have a chance to remain.
-fixed: many bugs and glitches at the Heaven.


---New Systems---
-Add a Temptation skill for Miene's learn list.
  (you need unlock it by satisfy the requirements, of course high charisma is need)
-the holding turn of Charm and Domination states are influenced by user's charisma.
-Adjust the skill and parameters of Mobius.
-Add a Backstab damage system.
  it happen by Sneak attack or attack a target in bad condition from behind.
  add 1d6 * backstab level to damage roll (max 6d6)
-Add a Backstab skill for some of Rogue class enemy and Beast.
-Add a +1 Backstab bonus for Stab Happy.

5/19/2015

Demo Ver3.07_fixed

Download from Mega


--PATCHES--
 20150520_fix
-fixed: In-party index is not made just after the new game (and not skip OP).
-fixed: Error occuring with stripping dialog of Mobius. (all actor's stripping dialog be temporally disable)
-fixed: you cannot use vibrator to defeated female enemies.
-fixed: Error occur with draw_select_effect method.
-fixed: Error occur with alive_real_unit_list method.



---3.07_fixed---
-optimized: Judge win / lose method.
-optimized: In-battle check method.
-fixed: After the given birth scene, Enemy AI ignore PC and do nothing, and game cannot progress.
-fixed: Message window stuck with endless loop at the sparring with Lynn scene.
-fixed: Error occur at the search_enemy method if invalid value is given.
-fixed: you cannot use vibrator to other female.
-fixed: TypeError is occuring with message window.
 (I cannot reproduce the issue, but put the method to avoid this error.)
-fixed: Error occuring with damaged? method for disposed unit.
-fixed: Error occuring if you examin a AI setting item.
-fixed: many bug of changing dungeon floor.
-fixed: AI using potion for gagged unit., and action result to be miss.
-fixed: When PT member using item, the item not to be consume.
-fixed: Blackout screen doesn't back to normal, after the some of scene.
-fixed: Error occur with typo.

5/17/2015

Demo Ver3.07

Download from Mega

this description is under translation.

///Please note///
- the Fullscreen option of RPGmaker application config (in the menu open by F1 key) and Alt+Enter
  is unsupported now.
  if you wanto toggle fullscreen mode, please use the screen resolution option in the game config(F6) 


--PATCHES-- 20150518_fix
-fixed: Lynn's char was block the jump point at the dragonbold mountain wolf area.
-fixed: wrong lose flag at the event battle.
-fixed: dialogue message cannot be close when traning with lynn at the ship's hold.


 20150517_fix  2015/0517/20:00 update
-fixed: error occuring if search_enemy method recive the nil value.
-fixed: you cannot put into the vibrator for other girls.
-fixed issue? : TypeError is occuring at the message window call next line (I cannnot reappear it)
-fixed: NoMethodError occuring when damage? method called by invalied unit.



--Fixed Issues--
System
-Improved: the stability of Quick load.
-Optimized: the Screen size options, also now keep the screen ratio at the full screen mode.
-Optimized: the Sight range and blind range update.
-Optimized: Effective range updates faster.
-Optimized: HUD update.
-Fixed: the behavior of status effects on screen.
-Fixed: Actors that are in illegal prison locations will be released.
-Fixed: the Reservation of slave training is not being cleared by time elapsed.
-Fixed: Cannot open the examine window at the repair menu.
-Fixed: the Status not be reflected immediately when items and equipment are repaired.
-Fixed: Clothing remains dirty after washing.
-Fixed: some items that could not be washed

Dungeon
-Change: Add a 4 blank hex for bottom of dungeon floor.
-Fixed: Equipment of the dungeon enemies is remaining vast number of in game items.
-Fixed: the Creation of dungeon passage being broken by camping room.
-Camping rooms will be generated in large rooms rather than in enclosures.
-Erase the trash items of floor at the time of PC of captivity result displayed.
-Remove the incorrect drop items in the map during the map loading.
-Clear the dungeon floor of all items and units data except for the +-1 floor when change the floor.
-If you load the previous version of save data and it created in the dungeon, 
 all of floor data other than the staying floor will be cleared.
-Fixed: a Captivity result of the party member did not appear.
-Optimized, the behavior at time of death and abduction.

AI
Decision behavior has been optimized.
Fixed the use potions class on itself rather than the PC when the PC HP has decreased,
Path finding has been improved
· Approach behavior is directed towards the closest enemy (And then target the enemy with the lowest HP)
The enemy will use more auxiliary skills
Added the following command in the second page of the command window
· PT set the AI of members
-Attack order
-Defense instruction
· Withdrawal instruction (withdrawal instruction as a quick action is obsolete)
Combat
Raised the erotic points due to raised passions
Fixed random behaviours where player or npc would get two rounds of actions
Fixed ranged attacks ignoring state modifiers when the unit is far off and the effect does not display in the notification window
Fixed the problem of commands not showing a reason for failure
Aphrodisiac does not fail to grant its state effect unless another state will negate the effect within its time frame (such as Living Armor)
Cancellation of the time bomb is also possible by freezeing in addition to soaking
The loop method of action has been changed to avoid SystemStackErrors which caused attack of opportunity bugs
· Blacksmith hammer is Fixed could not be used
Fixed enchanted material attributes were not causing the planned effects
· Fixed aphrodisiac effect on the incorrect item
· Fixed the skill bark skin being avoidable
The fixed enemies using the animate dead spell with a cool down time to 15T
- Re-animated units HP is based on the LV of the animate dead caster
· Fixed an error that came out from the parasite release
- Fixed insertion being released frequently
- Throwing an item without moving the cursor will cause it to be thrown in a random direction
• To fine-tune the damage of throwing. Rise in the minimum damage, and damage increased by throwing at easy targets such as fixed items for do not move, such as door and treasure chest
Fixed automatic reload should not be performed if the arrow bullets are exhausted
- Friend or foe judgment has been removed while under the fascinated state
· Kauntaakushon name display of Fixed color of the bar is wrong
State animation is displayed while remaining on a character for a short period of time while stopped on the character
The durability of the melee weapons will be decreased when an enemys defense is high of the enemy (1 for 0)
Durability reduction in ranged weapon ammunition based on attack force EG: arrow bullet
Setting the default fighting damage initial value to 70%
The minimum combat damage is added only to the minimum damage of Enchant
The skill Regeneration effect time is now 10-turns, and the effect time will be extended every every four levels
Extended the skill Stability of wind >> basic effect time 5 turns, and the effect time will be extended every every two levels
The skill power shot has had the probability of knock back toned back to 10%
The consumable Weapon fairy arrows >> number of attacks correction -2, consumption SP 1
And change: State fatigue >> attack power 80%, dexterity 90 percent, abolish the passive skills, effective time does not recover if stamina remaining amount is low
And change: State exhaustion >> attack power 50%, dexterity 80 percent, abolish the passive skills, effective time does not recover if stamina remaining amount is low

Stance
Power attack / power shot is disabled in the case of improper weapon
Power attack / power shot is invalid to release from this stance
Equipment is now checked when changing stance to prevent illegal stance/weapon combinations

Graphics
Fixed: While in fallen stance Connect caused the head image to not be displayed
Fixed Standing picture image from being displayed when using destroyed equipment
If the hierarchy in captivity Cara is there to drop the item to be a landmark in the vicinity of the entrance
- Fixed the Standing picture cock to not always display an erection
· Fixed tentacles displaying when not appropriate
Shop Fixed image display mannequin